Protoss versus Zerg is considered one of the best and most challenging matchups in StarCraft. For this reason, I wanted to find someone who would be willing to be my training partner in PvZ. The blessing came in the form of lurkers_lurk who, in a random thread on the Armory, expressed that he would be willing to have a match with me. This prompted me to ask him if he would be willing to be my PvZ training partner. I was very glad when he agreed to do so and we met on Battle.net not long after that.
However, that would turn out to be not the only dose of the PvZ matchup for me. Broodie, another member of SC2Armory, managed to organise the site`s first ever Brood War tournament which he nicknamed "Engagement of Braves". Eager to test my skills and learn more about the game, I naturally applied. However, I was in for a shock as both my first and second opponent turned out to be players of none other then Zerg. Having only minimal training in the matchup, I braced myself for the worst.
And the results? Contrary to the title, you will find below the summaries of my Best of Three with lurkers_lurk as well as both matches from the tournament. If you want to see the matches for yourself, you will find Fighter Replays replay links below the title. Naturally, if you wish, you can skip the summaries to see the final analysis of my play. Without further delay, here are the summaries:
The first match started with me in the 1 o`clock position while lurkers_lurk started in the 7 o`clock position. I went for a standard Speedlots (Zealots with Leg Enhancements upgrade) and Templar strategy, whereas lurkers_lurk opted for a Cholera build (two Hatcheries into Lurkers). He sent his initial Zerglings to harass. However, since I managed to block my ramp with two Zealots, he kept them at my front door and proceeded to gather more Zerglings there. Once I felt I had enough forces, I broke out. After managing to clean up lurkers forces at my front door, I established a Nexus at my natural expansion. Since I did not attack, this gave my opponent the respite he needed to get Lurkers. After gathering enough forces, he attacked and revealed his Lurkers. Since I did not have any Observers, I was forced to retreat. From there, lurkers was able to slowly push into my natural which I was eventually forced to abandon. After destroying the Nexus there, lurkers_lurk contained me into my base and teched to Hive just in case he needed it. After a few unsuccessful attempts on my part to break out, lurkers_lurk managed to force his way into my base and I was forced to surrender.
Tom Phoenix vs lurkers_lurk #2

Map: Python
Replay Link
This match started with me in the 2.30 position, while lurkers_lurk found himself at the 1 o`clock position. While he went for a three hatchery Lurker strategy, I decided to go for some semblance of a fast expand. Since he sent his Overlord in the right direction, he immediatlly found me. However, this told me where to send my own scout and I was able to occupy his gas with an Assimilator. As he used all his Drones to destroy it, I set up a front door blockade with three Photon Cannons. However, lurkers sent his Zerglings to my base as the Cannons were warping in and three of them managed to pass through unharmed. However, I disposed of them with my Probes at the cost of only one of my workers. Lurkers, seeing that I set up a formidable blockade at my front, opted for a Lurker drop on my main. Without any Cannons there, his Lurkers were quick to destroy all my Probes there. After I killed the Lurkers with some Zealots, I began licking my wounds by producing Probes. However, lurkers_lurk quickly responded with a second Lurker drop on my natural. While I saw this one coming, a mismicro on my part blocked the way out for my Probes and they got massacred. Although I disposed of those Lurkers as well, I knew that I would never recover from the damage done to my economy. As such, I was forced to call "gg".
Tom Phoenix vs Ineluki
Map: Longinus
This was my first round match in the "Engagement of Braves" tournament, where I faced off against Ineluki. RiSE from TeamLiquid.net in his
PvZ Strategy Guide does not recommend Fast Expan builds to unexperienced players. For that reason, I avoided that strategy.
I started in the 2.30 position whereas Ineluki began in the 10 o`clock position. While I opted to gain Speedlots and Templar, Ineluki went for 3 Hatcheries into Hydralisks. Although I sent my initial Zealots to harass, they were quickly disposed. After fortifying my front door with Cannons, I produced a Corsair which I used for Overlord hunting and scouting. Seeing how my opponent was going for Hydralisks, I opted to stick to my strategy. However, when I noticed Lurkers I immediatlly went to put down a Robotics Facility and Observatory. What followed was a slugfest as we both threw units at each others and fought between our bases. I used Speedlots with some Dark and High Templar, whereas Ineluki used Hydralisks with some Zerglings and Lurkers. Eventually, I prevailed and managed to destroy Ineluki`s main. However, by that point, Ineluki had spread himself around the map and I was forced to look around and destroy his expansions.
As I prevented him from placing new expansions, I placed two of my own and teched to Arbiters as I mistakingly though the 1 o`clock and 9 o`clock were islands (this was my first time playing on Longinus). When I realised that both of them had ramps leading up to them, I did not hesitate to attack them. After some more pointless sacrifices on my part, I managed to begin destroying his final base when Ineluki finally decided to give up.
Tom Phoenix vs Bloodwolf
Map: Blue Storm
After defeating Ineluki, I advanced into the second round of the tournament. This time, I faced Bloodwolf.
I started out in the 7.30 position, while Bloodwolf was directly opposite of me at 1.30. My plan was similar to the one in the previous match, meaning going for Speedlots and Templar while also producing a Corsair for Overlord hunting. However, Bloodwolf was aiming for an early Zergling harass and then into a Lurkers rush. Since it was a two-player map, I quickly scouted my opponent and occupied his gas with an Assimilator. After Bloodwolf destroyed both my scout and my Assimilator, he went for some harass. Beacuse I only had one Zealot who was blocking the narrow entrance to my natural, Bloodwolf managed to sneak his Zerglings around and into my main. Due to a poor worker drill, the Zerglings managed to pick off my Probes one by one. Before I managed to dispatch them, my economy was seriously hindered. However, since my defeat would mean my end in the tournament, I was not willing to give up yet. I began to rebuild my probes and continue teching. Bloodwolf sent some more Zerglings for harass but they were easily disposed this time around. However, then came the Lurker push. Without any detection, I was helpless against it. As the Lurkers began to rampage my main, I finally conceded defeat.
Final Analysis
I must admit that my matches with lurkers_lurk were easily some of my worst performances since I began playing. My first serious encounter with the PvZ matchup left me dumbfounded and I felt like I was just starting to play StarCraft all over again. However, through these matches, I have learned many things that will help me in my future encounters with the Zerg. Plus, considering Bloodwolf continued to take the 3rd place in the tournament, I do not feel to bad losing to him. He is a very good Zerg player with excellent timing and he can go far (although he currently plays Random).
And what of my own potential? That I do not know. What I do know is that I still do many glaring (as well as those less so) mistakes. Therefore, here is the analysis of my play:
1. Poor macromanagement: To be honest, my inability to spend resources is slowly beginning to irritate me. Infact, among some of the members of the Armory, I have gotten a dubious reputation beacuse of it. Unfortunately, until I learn to remain focused on macro even while attacking, it does not seem that I will be able to do this well. However, putting additional Gateways would certainly not hurt.
2. Poor micromanagement: This critique actually encompasses two issues. The first is fighting Lurkers with Zealots. Lurkers are very powerful against Zealots. However, I needlessly lost many of them precisely to Lurkers since I used them to fight the Lurkers. Using Archons or High Templar is a better option.
The second issue is my use of Psi Storms. My Storms would often completely miss their marks or would even accidently storm my own units. Precision is important with Psi Storms, even if you are not
Jangbi. As such, greater practice of it is important.
3. Poor use of Cannons: There is no going around it. My use of Cannons was very poor. This was quite evident in both my matches with lurkers_lurk. Had I placed Cannons on key locations (and sooner), I would not have lost to a Lurker rush/drop. At the very least, I would have withstood a lot longer then I did. Another glaring evidence of this error was my match with Bloodwolf where I did not use Cannons or place a Forge in the first place. Had I done so, I would have been prepared for either Mutalisks or Lurkers and might have survived Bloodwolf`s tech onslaught. Either way, Cannons would have been a lot better option then the Zealots I produced.
4. Still mediocre scouting: My scouting Probe still dies very quickly. I think that preety much covers it.
With that out of the way, I would like to thank several people. First, I would like to start with lurkers_lurk who, like Stebo and dillinger, has selflessly helped me in my endavour to become a decent player and has even added a link to my blog on his own blog. For this, I would like to thank him by providing the link to his blog called
Training in StarCraft, which I will naturally add to the list on the right. If you can, go and read his articles as they are quite interesting.
I would also like to thank Broodie as he fulfilled my long time desire for an Armory Brood War tournament and who took it upon himself to organise all of it. I would also like to thank my two opponents from the tournament, Ineluki and Bloodwolf, as well as a reader called Michael (he simply calls himself that :P) who has gone to some length to help me become a better player. For this, I intend to add the link to his StarCraft blog
Gaming With Redus. He has written some interesting articles as well, so be sure to check him out.
Lastly, I would like to thank all of you who read my blog and especially those of you who have contributed your own comments. I was pleasantly suprised when my last article spawned a record number of comments. I am glad so many people find my blog interesting and/or are willing to help me in my cause. As always, I appretiate your participation.
Speaking of which, there is something that has been on my mind regarding the blog. Lately, the blog has become too centered on my progress. While the point of this blog is to record my progress, the way I have done so lately has only shown my success so far and has not provided much in information that would be valuable to others. As such, I am going to try and make a return to my general-like articles as I wrote in the beginning. That way, my experience would also benefits those in a similar situation as mine.
Finally, I have some good news. Although university exams are crawling to me, that will not mean another long silence on the blog. Infact, I already know for at least two issues I want to write about on the blog. This is not mentioning if I manage to get any of the matches with Stebo, dillinger or lurkers_lurk going, which I will naturally write to you about. So overall, things are looking up for the blog. Hopefully, my StarCraft learning process will go the same way.